Designing products that help people learn, connect, and grow.
I'm a Product Designer and UX Researcher specializing in Behavioral Design, Human-Centered Design, and EdTech experiences.
I enjoy transforming complex user problems into simple, meaningful, research-driven product experiences that create measurable impact.
Open to full-time remote Product Designer & UX Research opportunities

350+
Research Participants
Understanding user behaviors through interviews, surveys, and workshops.
300+
User Conversations
Research-led discovery across multiple learning and community projects.
162+
Learners Surveyed
Driving product decisions through structured research.
3
Leadership Projects
Led multidisciplinary product teams from research to solution.
Where research meets product impact.
A behavioral UX designer who turns user research into human-centered products and measurable outcomes.
Behavioral UX
Designing products around motivation, habits, engagement, and real-world human behavior.
Research-Led Product Thinking
Turning user insights into meaningful product decisions and measurable outcomes that teams can act on.
EdTech & Learning Systems
Specialized in learning, caregiving, family engagement, and community-focused products.
Leadership & Collaboration
Leading multidisciplinary teams from research to solution alongside mentors and stakeholders.
Outcome-focused case studies.
Three end-to-end projects across EdTech, family wellbeing, and community impact — each grounded in user research.
Decoded DFC
Rebuilding Learner Momentum Through Strategic UX Design
Redesigned learner onboarding to reduce cognitive overload and improve engagement — matching the product's rhythm to how working professionals actually learn.
Key Impact
AWIANA
Reducing Parent-Child Disconnection Through Low-Effort Daily Rituals
A behavioral engagement platform combining ritual design, family activities, progress tracking, and gamified experiences — helping working parents create meaningful family connection despite limited time and digital distractions.
Key Impact
VOUCH
Creating Trust, Visibility, and Recognition for Informal Caregivers
A community-centered platform built on trust systems, reputation design, and community building — showing how design can empower invisible labor and strengthen community trust.
Key Impact
More than a Product Designer.
Design is only one part of how I create impact.
An Author
Books that make learning approachable and practical.
- Commerce Teaching Method
- Learning & Teaching Method
Workshop Facilitator
Helping learners build empathy and solve meaningful problems.
- Design Thinking
- UX Research
- Human-Centered Design
- Collaborative Problem Solving
Community Leadership
Leading collaborative product design initiatives through research and teamwork.
- Team Lead — Decoded DFC
- Team Lead — AWIANA
- Vice Captain — VOUCH
Founder — Wonder Kids Activity Club
Designed and managed a screen-free evening activity club encouraging creativity, confidence, yoga, meditation, crafts, dance, and collaborative learning for children — shaping my understanding of child behavior and educational design.
Entrepreneurial Journey
Built and managed an online reselling business through social commerce platforms (2020–2022).
- Customer empathy
- Business strategy
- Communication
- Sales
- Operations
- Problem solving
Educational Operations
Worked in the administration department of a school.
- Stakeholder management
- Academic operations
- Communication
- Documentation
- Process improvement
- Student support
"I believe meaningful products are created by people who continuously learn, teach, collaborate, and contribute beyond their job titles."
A clear path from insight to outcome.
A repeatable, research-led process that keeps every decision tied to real human behavior.
- 01
Discover
Understanding users, context, and business goals.
- 02
Define
Framing opportunities and identifying core problems.
- 03
Research
Conducting interviews, surveys, and behavioral analysis.
- 04
Ideate
Generating concepts and exploring solutions.
- 05
Prototype
Building flows, wireframes, and interactive experiences.
- 06
Test
Validating assumptions through usability testing.
- 07
Measure
Tracking outcomes and refining solutions.
The craft and toolkit behind the work.
UX research, product design, design systems, and the tools I use to ship human-centered products.
Research
- User Interviews
- Surveys
- Journey Mapping
- Usability Testing
- Affinity Mapping
- Heuristic Evaluation
Product Design
- Wireframing
- Prototyping
- Information Architecture
- Interaction Design
- Design Systems
- Accessibility
Strategy
- Behavioral Design
- Human-Centered Design
- Product Thinking
- Systems Thinking
- UX Strategy
Leadership
- Team Leadership
- Workshop Facilitation
- Cross-Functional Collaboration
- Mentoring
- Stakeholder Management
Tools
- Figma
- FigJam
- Miro
- Notion
- Google Workspace
- Photoshop
- Illustrator
I believe technology should strengthen human connection, not replace it.
My work focuses on designing products that improve learning, family connection, caregiving, and community participation through behavioral design and human-centered research.
Let's Build Products That Create Meaningful Impact.
Whether you're building the future of learning, improving user experiences, or solving complex product challenges, I'd love to collaborate.